🎰
Gacha Simulator
Simulate gacha pulls with custom rates. Pity system & probability graph.
🎮 Game / Preset
* Genshin: SSR 0.6% / soft pity from 74 / hard pity 90 | FGO: SSR 1% | Blue Archive: SSR 3% / hard pity 200 | Uma Musume: SSR 3%
⚙️ Gacha Settings
Drop Rates
%
%
%
N (auto)0.00%
Pity System
yen
Pity: 0 / 90 pulls
📊 Statistics
0
Total Pulls
0
SSR Count
-
Actual Rate
¥0
Total Cost
Expected pulls / SSR166.7 pulls
Expected cost / SSR¥26,667
Prob. in 10 pulls5.84%
Prob. in 100 pulls45.22%
Prob. by pity41.82%
🧮 Budget / Target Calculator
yen
62
Pulls
0.37
Expected SSRs
31.1%
P(≥1 SSR)
📈 Cumulative Probability
P(at least 1 SSR within N pulls) at 0.6% rate
About Gacha Simulator
Simulate gacha pulls with fully customizable SSR/SR/R/N rates, hard pity, and soft pity. Game presets (Genshin-like, FGO, Blue Archive, Uma Musume) included. The budget calculator shows expected SSRs and probability for a given budget, while the target calculator shows pulls and cost needed to reach a desired SSR count.
Formula: P(≥1 SSR in N pulls) = 1 − (1 − rate)^N. Target cost uses negative binomial approximation.
📖How to Use
- 1Set rarity tiers and drop rates
- 2Specify the number of pulls
- 3See the resulting probability distribution and expected cost
💡Tips & Knowledge
- •With a 1% rate, after 100 pulls there's still only a 63.4% chance you've gotten the item (1 − 0.99¹⁰⁰)
- •Pity systems guarantee a drop every N pulls. True cost = pity count × cost per pull
- •Mean and median are different. Be cautious about "average pulls" figures advertised by games
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All calculations run in your browser. No data is sent to any server.